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66 lines
2.1 KiB
C#
66 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Threading.Tasks;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Database
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{
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/// <summary>
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/// Contains information related to an active external edit operation.
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/// </summary>
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public class ExternalEditOperation<TModel> where TModel : class, IHasGuidPrimaryKey
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{
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/// <summary>
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/// The temporary path at which the model has been exported to for editing.
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/// </summary>
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public readonly string MountedPath;
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/// <summary>
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/// Whether the model is still mounted at <see cref="MountedPath"/>.
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/// </summary>
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public bool IsMounted { get; private set; }
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private readonly IModelImporter<TModel> importer;
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private readonly TModel original;
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public ExternalEditOperation(IModelImporter<TModel> importer, TModel original, string path)
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{
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this.importer = importer;
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this.original = original;
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MountedPath = path;
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IsMounted = true;
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}
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/// <summary>
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/// Finish the external edit operation.
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/// </summary>
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/// <remarks>
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/// This will trigger an asynchronous reimport of the model.
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/// Subsequent calls will be a no-op.
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/// </remarks>
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/// <returns>A task which will eventuate in the newly imported model with changes applied.</returns>
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public async Task<Live<TModel>?> Finish()
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{
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if (!Directory.Exists(MountedPath) || !IsMounted)
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return null;
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IsMounted = false;
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Live<TModel>? imported = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(MountedPath), original)
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.ConfigureAwait(false);
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try
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{
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Directory.Delete(MountedPath, true);
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}
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catch { }
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return imported;
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}
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}
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}
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