mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 14:12:54 +08:00
73 lines
2.7 KiB
C#
73 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Screens.OnlinePlay.Components;
|
|
using osu.Game.Screens.OnlinePlay.Lounge;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|
{
|
|
public class Multiplayer : OnlinePlayScreen
|
|
{
|
|
[Resolved]
|
|
private MultiplayerClient client { get; set; }
|
|
|
|
public override void OnResuming(IScreen last)
|
|
{
|
|
base.OnResuming(last);
|
|
|
|
if (client.Room != null && client.LocalUser?.State != MultiplayerUserState.Spectating)
|
|
client.ChangeState(MultiplayerUserState.Idle);
|
|
}
|
|
|
|
protected override void UpdatePollingRate(bool isIdle)
|
|
{
|
|
var multiplayerRoomManager = (MultiplayerRoomManager)RoomManager;
|
|
|
|
if (!this.IsCurrentScreen())
|
|
{
|
|
multiplayerRoomManager.TimeBetweenListingPolls.Value = 0;
|
|
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0;
|
|
}
|
|
else
|
|
{
|
|
switch (CurrentSubScreen)
|
|
{
|
|
case LoungeSubScreen _:
|
|
multiplayerRoomManager.TimeBetweenListingPolls.Value = isIdle ? 120000 : 15000;
|
|
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = isIdle ? 120000 : 15000;
|
|
break;
|
|
|
|
// Don't poll inside the match or anywhere else.
|
|
default:
|
|
multiplayerRoomManager.TimeBetweenListingPolls.Value = 0;
|
|
multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
Logger.Log($"Polling adjusted (listing: {multiplayerRoomManager.TimeBetweenListingPolls.Value}, selection: {multiplayerRoomManager.TimeBetweenSelectionPolls.Value})");
|
|
}
|
|
|
|
protected override Room CreateNewRoom() =>
|
|
new Room
|
|
{
|
|
Name = { Value = $"{API.LocalUser}'s awesome room" },
|
|
Category = { Value = RoomCategory.Realtime }
|
|
};
|
|
|
|
protected override string ScreenTitle => "Multiplayer";
|
|
|
|
protected override RoomManager CreateRoomManager() => new MultiplayerRoomManager();
|
|
|
|
protected override LoungeSubScreen CreateLounge() => new MultiplayerLoungeSubScreen();
|
|
|
|
protected override OsuButton CreateNewMultiplayerGameButton() => new CreateMultiplayerMatchButton();
|
|
}
|
|
}
|