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osu-lazer/osu.Game/Overlays/Mods/ModSelectOverlayStatics.cs

28 lines
1014 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Configuration;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// Stores global mod overlay statics. These will not be stored after disposal of <see cref="ModSelectOverlay"/>
/// </summary>
public class ModSelectOverlayStatics : InMemoryConfigManager<Static>
{
protected override void InitialiseDefaults()
{
SetDefault(Static.LastModSelectPanelSamplePlaybackTime, (double?)null);
}
}
public enum Static
{
/// <summary>
/// The last playback time in milliseconds of an on/off sample (from <see cref="ModSelectPanel"/>).
/// Used to debounce <see cref="ModSelectPanel"/> on/off sounds game-wide to avoid volume saturation, especially in activating mod presets with many mods.
/// </summary>
LastModSelectPanelSamplePlaybackTime
}
}