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161 lines
5.2 KiB
C#
161 lines
5.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Performance;
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using osu.Framework.Graphics.Pooling;
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namespace osu.Game.Rulesets.Objects.Pooling
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{
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/// <summary>
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/// A <see cref="PoolableDrawable"/> that is controlled by <see cref="Entry"/> to implement drawable pooling and replay rewinding.
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/// </summary>
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/// <typeparam name="TEntry">The <see cref="LifetimeEntry"/> type storing state and controlling this drawable.</typeparam>
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public abstract class PoolableDrawableWithLifetime<TEntry> : PoolableDrawable where TEntry : LifetimeEntry
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{
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private TEntry? entry;
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/// <summary>
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/// The entry holding essential state of this <see cref="PoolableDrawableWithLifetime{TEntry}"/>.
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/// </summary>
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/// <remarks>
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/// If a non-null value is set before loading is started, the entry is applied when the loading is completed.
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/// It is not valid to set an entry while this <see cref="PoolableDrawableWithLifetime{TEntry}"/> is loading.
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/// </remarks>
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public TEntry? Entry
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{
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get => entry;
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set
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{
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if (LoadState == LoadState.NotLoaded)
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entry = value;
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else if (value != null)
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Apply(value);
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else if (HasEntryApplied)
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free();
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}
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}
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/// <summary>
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/// Whether <see cref="Entry"/> is applied to this <see cref="PoolableDrawableWithLifetime{TEntry}"/>.
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/// When an <see cref="Entry"/> is set during initialization, it is not applied until loading is completed.
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/// </summary>
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protected bool HasEntryApplied { get; private set; }
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public override double LifetimeStart
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{
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get => base.LifetimeStart;
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set
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{
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if (Entry == null && LifetimeStart != value)
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throw new InvalidOperationException($"Cannot modify lifetime of {nameof(PoolableDrawableWithLifetime<TEntry>)} when entry is not set");
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if (Entry != null)
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Entry.LifetimeStart = value;
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}
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}
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public override double LifetimeEnd
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{
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get => base.LifetimeEnd;
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set
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{
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if (Entry == null && LifetimeEnd != value)
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throw new InvalidOperationException($"Cannot modify lifetime of {nameof(PoolableDrawableWithLifetime<TEntry>)} when entry is not set");
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if (Entry != null)
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Entry.LifetimeEnd = value;
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}
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}
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public override bool RemoveWhenNotAlive => false;
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public override bool RemoveCompletedTransforms => false;
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protected PoolableDrawableWithLifetime(TEntry? initialEntry = null)
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{
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Entry = initialEntry;
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}
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protected override void LoadAsyncComplete()
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{
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base.LoadAsyncComplete();
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// Apply the initial entry.
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if (Entry != null && !HasEntryApplied)
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apply(Entry);
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}
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/// <summary>
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/// Applies a new entry to be represented by this drawable.
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/// If there is an existing entry applied, the entry will be replaced.
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/// </summary>
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public void Apply(TEntry entry)
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{
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if (LoadState == LoadState.Loading)
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throw new InvalidOperationException($"Cannot apply a new {nameof(TEntry)} while currently loading.");
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apply(entry);
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}
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protected sealed override void FreeAfterUse()
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{
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base.FreeAfterUse();
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// We preserve the existing entry in case we want to move a non-pooled drawable between different parent drawables.
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if (HasEntryApplied && IsInPool)
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free();
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}
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/// <summary>
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/// Invoked to apply a new entry to this drawable.
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/// </summary>
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protected virtual void OnApply(TEntry entry)
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{
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}
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/// <summary>
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/// Invoked to revert application of the entry to this drawable.
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/// </summary>
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protected virtual void OnFree(TEntry entry)
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{
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}
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private void apply(TEntry entry)
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{
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if (HasEntryApplied)
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free();
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this.entry = entry;
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entry.LifetimeChanged += setLifetimeFromEntry;
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setLifetimeFromEntry(entry);
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OnApply(entry);
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HasEntryApplied = true;
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}
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private void free()
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{
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Debug.Assert(Entry != null && HasEntryApplied);
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OnFree(Entry);
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Entry.LifetimeChanged -= setLifetimeFromEntry;
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entry = null;
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base.LifetimeStart = double.MinValue;
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base.LifetimeEnd = double.MaxValue;
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HasEntryApplied = false;
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}
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private void setLifetimeFromEntry(LifetimeEntry entry)
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{
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Debug.Assert(entry == Entry);
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base.LifetimeStart = entry.LifetimeStart;
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base.LifetimeEnd = entry.LifetimeEnd;
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}
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}
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}
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