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osu-lazer/osu.Game/Rulesets/Objects
2020-02-12 19:02:54 +09:00
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Drawables Clear and revert to negative infinity, avoiding transforms getting left behind on StartTime change 2020-02-12 19:02:54 +09:00
Legacy Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Types Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
BarLineGenerator.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
HitObject.cs Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
HitObjectParser.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IBarLine.cs Decouple bar line hitobjects from generator 2019-09-25 00:36:27 +02:00
PathControlPoint.cs Apply suggested refactorings 2019-12-10 13:12:54 +09:00
SliderEventGenerator.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
SliderPath.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00