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mirror of https://github.com/ppy/osu.git synced 2024-11-06 16:57:25 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
2022-01-12 16:57:27 +09:00

170 lines
7.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class GeneralSettings : SettingsSubsection
{
protected override LocalisableString Header => "General";
private SettingsButton importBeatmapsButton;
private SettingsButton importScoresButton;
private SettingsButton importSkinsButton;
private SettingsButton importCollectionsButton;
private SettingsButton deleteBeatmapsButton;
private SettingsButton deleteScoresButton;
private SettingsButton deleteSkinsButton;
private SettingsButton restoreButton;
private SettingsButton undeleteButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, DialogOverlay dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importBeatmapsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportBeatmapsFromStable,
Action = () =>
{
importBeatmapsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
}
});
}
Add(deleteBeatmapsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllBeatmaps,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteBeatmapsButton.Enabled.Value = false;
Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
}));
}
});
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importScoresButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportScoresFromStable,
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
Add(deleteScoresButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllScores,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importSkinsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportSkinsFromStable,
Action = () =>
{
importSkinsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
}
});
}
Add(deleteSkinsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllSkins,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteSkinsButton.Enabled.Value = false;
Task.Run(() =>
{
skins.Delete();
}).ContinueWith(t => Schedule(() => deleteSkinsButton.Enabled.Value = true));
}));
}
});
if (collectionManager != null)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importCollectionsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportCollectionsFromStable,
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
});
}
Add(new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllCollections,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll));
}
});
}
AddRange(new Drawable[]
{
restoreButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties,
Action = () =>
{
restoreButton.Enabled.Value = false;
Task.Run(() =>
{
foreach (var b in beatmaps.QueryBeatmaps(b => b.Hidden).ToList())
beatmaps.Restore(b);
}).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
}
},
undeleteButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps,
Action = () =>
{
undeleteButton.Enabled.Value = false;
Task.Run(() => beatmaps.Undelete(beatmaps.QueryBeatmapSets(b => b.DeletePending).ToList())).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true));
}
},
});
}
}
}