mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 08:12:55 +08:00
419 lines
15 KiB
C#
419 lines
15 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Online.Chat;
|
|
using osuTK;
|
|
using System;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Overlays.Chat;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Online
|
|
{
|
|
public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
|
|
{
|
|
private readonly APIUser admin = new APIUser
|
|
{
|
|
Username = "HappyStick",
|
|
Id = 2,
|
|
Colour = "f2ca34"
|
|
};
|
|
|
|
private readonly APIUser redUser = new APIUser
|
|
{
|
|
Username = "BanchoBot",
|
|
Id = 3,
|
|
};
|
|
|
|
private readonly APIUser blueUser = new APIUser
|
|
{
|
|
Username = "Zallius",
|
|
Id = 4,
|
|
};
|
|
|
|
private readonly APIUser longUsernameUser = new APIUser
|
|
{
|
|
Username = "Very Long Long Username",
|
|
Id = 5,
|
|
};
|
|
|
|
private ChannelManager channelManager;
|
|
|
|
private TestStandAloneChatDisplay chatDisplay;
|
|
private int messageIdSequence;
|
|
|
|
private Channel testChannel;
|
|
|
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
{
|
|
Add(channelManager = new ChannelManager(parent.Get<IAPIProvider>()));
|
|
|
|
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
|
|
dependencies.Cache(channelManager);
|
|
|
|
return dependencies;
|
|
}
|
|
|
|
[SetUp]
|
|
public void SetUp() => Schedule(() =>
|
|
{
|
|
messageIdSequence = 0;
|
|
channelManager.CurrentChannel.Value = testChannel = new Channel();
|
|
|
|
Children = new[]
|
|
{
|
|
chatDisplay = new TestStandAloneChatDisplay
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
Margin = new MarginPadding(20),
|
|
Size = new Vector2(400, 80),
|
|
Channel = { Value = testChannel },
|
|
},
|
|
new TestStandAloneChatDisplay(true)
|
|
{
|
|
Anchor = Anchor.CentreRight,
|
|
Origin = Anchor.CentreRight,
|
|
Margin = new MarginPadding(20),
|
|
Size = new Vector2(400, 150),
|
|
Channel = { Value = testChannel },
|
|
}
|
|
};
|
|
});
|
|
|
|
[Test]
|
|
public void TestSystemMessageOrdering()
|
|
{
|
|
var standardMessage = new Message(messageIdSequence++)
|
|
{
|
|
Sender = admin,
|
|
Content = "I am a wang!"
|
|
};
|
|
|
|
var infoMessage1 = new InfoMessage($"the system is calling {messageIdSequence++}");
|
|
var infoMessage2 = new InfoMessage($"the system is calling {messageIdSequence++}");
|
|
|
|
AddStep("message from admin", () => testChannel.AddNewMessages(standardMessage));
|
|
AddStep("message from system", () => testChannel.AddNewMessages(infoMessage1));
|
|
AddStep("message from system", () => testChannel.AddNewMessages(infoMessage2));
|
|
|
|
AddAssert("message order is correct", () => testChannel.Messages.Count == 3
|
|
&& testChannel.Messages[0] == standardMessage
|
|
&& testChannel.Messages[1] == infoMessage1
|
|
&& testChannel.Messages[2] == infoMessage2);
|
|
}
|
|
|
|
[Test]
|
|
public void TestManyMessages()
|
|
{
|
|
sendRegularMessages();
|
|
checkScrolledToBottom();
|
|
|
|
const int messages_per_call = 10;
|
|
AddRepeatStep("add many messages", () =>
|
|
{
|
|
for (int i = 0; i < messages_per_call; i++)
|
|
{
|
|
testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = "Many messages! " + Guid.NewGuid(),
|
|
Timestamp = DateTimeOffset.Now
|
|
});
|
|
}
|
|
}, Channel.MAX_HISTORY / messages_per_call + 5);
|
|
|
|
AddAssert("Ensure no adjacent day separators", () =>
|
|
{
|
|
var indices = chatDisplay.FillFlow.OfType<DaySeparator>().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
|
|
|
|
foreach (int i in indices)
|
|
{
|
|
if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DaySeparator)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
});
|
|
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
[Test]
|
|
public void TestMessageHighlighting()
|
|
{
|
|
Message highlighted = null;
|
|
|
|
sendRegularMessages();
|
|
|
|
AddStep("highlight first message", () =>
|
|
{
|
|
highlighted = testChannel.Messages[0];
|
|
testChannel.HighlightedMessage.Value = highlighted;
|
|
});
|
|
|
|
AddUntilStep("chat scrolled to first message", () =>
|
|
{
|
|
var line = chatDisplay.ChildrenOfType<ChatLine>().Single(c => c.Message == highlighted);
|
|
return chatDisplay.ScrollContainer.ScreenSpaceDrawQuad.Contains(line.ScreenSpaceDrawQuad.Centre);
|
|
});
|
|
|
|
sendMessage();
|
|
checkNotScrolledToBottom();
|
|
|
|
AddStep("highlight last message", () =>
|
|
{
|
|
highlighted = testChannel.Messages[^1];
|
|
testChannel.HighlightedMessage.Value = highlighted;
|
|
});
|
|
|
|
AddUntilStep("chat scrolled to last message", () =>
|
|
{
|
|
var line = chatDisplay.ChildrenOfType<ChatLine>().Single(c => c.Message == highlighted);
|
|
return chatDisplay.ScrollContainer.ScreenSpaceDrawQuad.Contains(line.ScreenSpaceDrawQuad.Centre);
|
|
});
|
|
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
|
|
AddRepeatStep("highlight other random messages", () =>
|
|
{
|
|
highlighted = testChannel.Messages[RNG.Next(0, testChannel.Messages.Count - 1)];
|
|
testChannel.HighlightedMessage.Value = highlighted;
|
|
}, 10);
|
|
}
|
|
|
|
[Test]
|
|
public void TestMessageHighlightingOnFilledChat()
|
|
{
|
|
int index = 0;
|
|
|
|
fillChat(100);
|
|
|
|
AddStep("highlight first message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = 0]);
|
|
AddStep("highlight next message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = Math.Min(index + 1, testChannel.Messages.Count - 1)]);
|
|
AddStep("highlight last message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = testChannel.Messages.Count - 1]);
|
|
AddStep("highlight previous message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = Math.Max(index - 1, 0)]);
|
|
AddRepeatStep("highlight random messages", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = RNG.Next(0, testChannel.Messages.Count - 1)], 10);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
|
|
/// </summary>
|
|
[Test]
|
|
public void TestMessageWrappingKeepsAutoScrolling()
|
|
{
|
|
fillChat();
|
|
|
|
// send message with short words for text wrapping to occur when contracting chat.
|
|
sendMessage();
|
|
|
|
AddStep("contract chat", () => chatDisplay.Width -= 100);
|
|
checkScrolledToBottom();
|
|
|
|
AddStep("send another message", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = admin,
|
|
Content = "As we were saying...",
|
|
}));
|
|
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
[Test]
|
|
public void TestOverrideChatScrolling()
|
|
{
|
|
fillChat();
|
|
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
|
|
AddStep("Scroll to start", () => chatDisplay.ScrollContainer.ScrollToStart());
|
|
|
|
checkNotScrolledToBottom();
|
|
sendMessage();
|
|
checkNotScrolledToBottom();
|
|
|
|
AddStep("Scroll to bottom", () => chatDisplay.ScrollContainer.ScrollToEnd());
|
|
|
|
checkScrolledToBottom();
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
[Test]
|
|
public void TestOverrideChatScrollingByUser()
|
|
{
|
|
fillChat();
|
|
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
|
|
AddStep("User scroll up", () =>
|
|
{
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
|
InputManager.PressButton(MouseButton.Left);
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
});
|
|
|
|
checkNotScrolledToBottom();
|
|
sendMessage();
|
|
checkNotScrolledToBottom();
|
|
|
|
AddRepeatStep("User scroll to bottom", () =>
|
|
{
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
|
InputManager.PressButton(MouseButton.Left);
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre - new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
}, 5);
|
|
|
|
checkScrolledToBottom();
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
[Test]
|
|
public void TestLocalEchoMessageResetsScroll()
|
|
{
|
|
fillChat();
|
|
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
|
|
AddStep("User scroll up", () =>
|
|
{
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
|
|
InputManager.PressButton(MouseButton.Left);
|
|
InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
});
|
|
|
|
checkNotScrolledToBottom();
|
|
sendMessage();
|
|
checkNotScrolledToBottom();
|
|
|
|
sendLocalMessage();
|
|
checkScrolledToBottom();
|
|
|
|
sendMessage();
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
private void fillChat(int count = 10)
|
|
{
|
|
AddStep("fill chat", () =>
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = $"some stuff {Guid.NewGuid()}",
|
|
});
|
|
}
|
|
});
|
|
|
|
checkScrolledToBottom();
|
|
}
|
|
|
|
private void sendMessage()
|
|
{
|
|
AddStep("send lorem ipsum", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce et bibendum velit.",
|
|
}));
|
|
}
|
|
|
|
private void sendLocalMessage()
|
|
{
|
|
AddStep("send local echo", () => testChannel.AddLocalEcho(new LocalEchoMessage
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = "This is a local echo message.",
|
|
}));
|
|
}
|
|
|
|
private void sendRegularMessages()
|
|
{
|
|
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = admin,
|
|
Content = "I am a wang!"
|
|
}));
|
|
|
|
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = redUser,
|
|
Content = "I am team red."
|
|
}));
|
|
|
|
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = redUser,
|
|
Content = "I plan to win!"
|
|
}));
|
|
|
|
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = blueUser,
|
|
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
|
|
}));
|
|
|
|
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = admin,
|
|
Content = "Okay okay, calm down guys. Let's do this!"
|
|
}));
|
|
|
|
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = "Hi guys, my new username is lit!"
|
|
}));
|
|
|
|
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
|
{
|
|
Sender = longUsernameUser,
|
|
Content = "Message from the future!",
|
|
Timestamp = DateTimeOffset.Now
|
|
}));
|
|
}
|
|
|
|
private void checkScrolledToBottom() =>
|
|
AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
|
|
|
|
private void checkNotScrolledToBottom() =>
|
|
AddUntilStep("not scrolled to bottom", () => !chatDisplay.ScrolledToBottom);
|
|
|
|
private class TestStandAloneChatDisplay : StandAloneChatDisplay
|
|
{
|
|
public TestStandAloneChatDisplay(bool textBox = false)
|
|
: base(textBox)
|
|
{
|
|
}
|
|
|
|
public DrawableChannel DrawableChannel => InternalChildren.OfType<DrawableChannel>().First();
|
|
|
|
public ChannelScrollContainer ScrollContainer => (ChannelScrollContainer)((Container)DrawableChannel.Child).Child;
|
|
|
|
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
|
|
|
|
public bool ScrolledToBottom => ScrollContainer.IsScrolledToEnd(1);
|
|
}
|
|
}
|
|
}
|