1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 17:13:20 +08:00
osu-lazer/osu.Game/Rulesets/Edit/Checks/CheckAudioPresence.cs
2022-10-30 16:29:54 +08:00

16 lines
564 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckAudioPresence : CheckFilePresence
{
protected override CheckCategory Category => CheckCategory.Audio;
protected override string TypeOfFile => "audio";
protected override string? GetFilename(IBeatmap beatmap) => beatmap.Metadata?.AudioFile;
}
}