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mirror of https://github.com/ppy/osu.git synced 2024-11-15 03:47:26 +08:00
osu-lazer/osu.Game/Storyboards/Drawables
Dean Herbert 05982f42ab Add more comprehensive commenting and simplify base call logic
We can call the base method regardless for better safety. Worst case
it's just going to run `Stop()` twice anyway.
2021-02-01 16:43:54 +09:00
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DrawablesExtensions.cs Update framework 2019-08-21 13:29:50 +09:00
DrawableStoryboard.cs Fix a couple of simple cases of incorrect TextureLoaderStore initialisation 2020-12-21 13:35:46 +09:00
DrawableStoryboardAnimation.cs Remove redundant class name qualifier 2020-11-10 12:20:49 +01:00
DrawableStoryboardLayer.cs Support widescreen per-layer storyboard masking 2020-03-30 21:51:39 +02:00
DrawableStoryboardSample.cs Add more comprehensive commenting and simplify base call logic 2021-02-01 16:43:54 +09:00
DrawableStoryboardSprite.cs Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
DrawableStoryboardVideo.cs Fix storyboard video playback when not starting at beginning of beatmap 2020-07-16 14:25:45 +09:00
IFlippable.cs Fix storyboard vectorscale and scale cross-pollution 2019-12-18 17:21:38 +09:00
IVectorScalable.cs Fix storyboard vectorscale and scale cross-pollution 2019-12-18 17:21:38 +09:00