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143 lines
5.2 KiB
C#
143 lines
5.2 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Diagnostics;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Game.Overlays.Options;
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using osu.Game.Overlays.Options.Audio;
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using osu.Game.Overlays.Options.Gameplay;
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using osu.Game.Overlays.Options.General;
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using osu.Game.Overlays.Options.Graphics;
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using osu.Game.Overlays.Options.Input;
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using osu.Game.Overlays.Options.Online;
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namespace osu.Game.Overlays
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{
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public class OptionsOverlay : OverlayContainer
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{
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internal const float SideMargins = 10;
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private const float width = 400;
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private const float sideNavWidth = 60;
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private const float sideNavPadding = 0;
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private ScrollContainer scrollContainer;
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private FlowContainer flowContainer;
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public OptionsOverlay()
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{
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RelativeSizeAxes = Axes.Y;
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Size = new Vector2(width, 1);
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Position = new Vector2(-width, 0);
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var sections = new OptionsSection[]
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{
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new GeneralSection(),
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new GraphicsSection(),
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new GameplaySection(),
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new AudioSection(),
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new SkinSection(),
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new InputSection(),
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new EditorSection(),
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new OnlineSection(),
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new MaintenanceSection(),
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};
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.8f,
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},
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scrollContainer = new ScrollContainer
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{
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ScrollDraggerAnchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Y,
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Width = width - (sideNavWidth + sideNavPadding * 2),
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Position = new Vector2(sideNavWidth + sideNavPadding * 2, 0),
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Children = new[]
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{
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new FlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly,
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = "settings",
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TextSize = 40,
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Margin = new MarginPadding { Left = SideMargins, Top = 30 },
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},
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new SpriteText
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{
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Colour = new Color4(235, 117, 139, 255),
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Text = "Change the way osu! behaves",
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TextSize = 18,
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Margin = new MarginPadding { Left = SideMargins, Bottom = 30 },
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},
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flowContainer = new FlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly,
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}
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}
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}
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}
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},
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new OptionsSideNav
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{
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Padding = new MarginPadding { Left = sideNavPadding, Right = sideNavPadding },
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Width = sideNavWidth + sideNavPadding * 2,
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Children = sections.Select(section =>
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new OptionsSideNav.SidebarButton
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{
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Icon = section.Icon,
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Action = () => scrollContainer.ScrollIntoView(section)
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}
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)
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}
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};
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flowContainer.Add(sections);
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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switch (args.Key)
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{
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case Key.Escape:
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if (State == Visibility.Hidden) return false;
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Hide();
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return true;
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}
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return base.OnKeyDown(state, args);
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}
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protected override void PopIn()
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{
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MoveToX(0, 300, EasingTypes.Out);
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FadeTo(1, 300);
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}
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protected override void PopOut()
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{
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MoveToX(-width, 300, EasingTypes.Out);
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FadeTo(0, 300);
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}
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}
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}
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