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127 lines
4.0 KiB
C#
127 lines
4.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Overlays.Social;
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using osu.Game.Users;
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namespace osu.Game.Overlays
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{
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public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>, IOnlineComponent
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{
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private readonly FillFlowContainer<UserPanel> panelFlow;
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"60284b");
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protected override Color4 TrianglesColourLight => OsuColour.FromHex(@"672b51");
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protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"5c2648");
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protected override SearchableListHeader<SocialTab> CreateHeader() => new Header();
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protected override SearchableListFilterControl<SocialSortCriteria, SortDirection> CreateFilterControl() => new FilterControl();
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private IEnumerable<User> users;
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private readonly LoadingAnimation loading;
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public IEnumerable<User> Users
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{
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get { return users; }
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set
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{
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if (users?.Equals(value) ?? false) return;
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users = value;
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if (users == null)
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panelFlow.Clear();
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else
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{
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panelFlow.ChildrenEnumerable = users.Select(u =>
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{
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var p = new UserPanel(u) { Width = 300 };
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p.Status.BindTo(u.Status);
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return p;
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});
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}
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}
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}
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public SocialOverlay()
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{
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FirstWaveColour = OsuColour.FromHex(@"cb5fa0");
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SecondWaveColour = OsuColour.FromHex(@"b04384");
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ThirdWaveColour = OsuColour.FromHex(@"9b2b6e");
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FourthWaveColour = OsuColour.FromHex(@"6d214d");
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ScrollFlow.Children = new[]
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{
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new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = panelFlow = new FillFlowContainer<UserPanel>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Top = 20 },
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Spacing = new Vector2(10f),
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}
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},
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};
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Add(loading = new LoadingAnimation());
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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{
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if (Users == null)
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reloadUsers(api);
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}
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private void reloadUsers(APIAccess api)
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{
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Users = null;
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// no this is not the correct data source, but it's something.
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var request = new GetUsersRequest();
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request.Success += res =>
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{
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Users = res.Select(e => e.User);
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loading.Hide();
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};
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api.Queue(request);
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loading.Show();
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}
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public void APIStateChanged(APIAccess api, APIState state)
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{
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switch (state)
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{
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case APIState.Online:
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reloadUsers(api);
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break;
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default:
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Users = null;
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break;
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}
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}
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}
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public enum SortDirection
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{
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Descending,
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Ascending,
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}
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}
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