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28 lines
924 B
C#
28 lines
924 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.IO;
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namespace osu.Game.Beatmaps
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{
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internal interface IBeatmapResourceProvider : IStorageResourceProvider
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{
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/// <summary>
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/// Retrieve a global large texture store, used for loading beatmap backgrounds.
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/// </summary>
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TextureStore LargeTextureStore { get; }
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/// <summary>
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/// Retrieve a global large texture store, used specifically for retrieving cropped beatmap panel backgrounds.
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/// </summary>
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TextureStore BeatmapPanelTextureStore { get; }
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/// <summary>
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/// Access a global track store for retrieving beatmap tracks from.
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/// </summary>
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ITrackStore Tracks { get; }
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}
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}
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