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0d9ea97828
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class SliderBouncer : Container, ISliderProgress
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{
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private readonly Slider slider;
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private readonly bool isEnd;
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private readonly SpriteIcon icon;
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public SliderBouncer(Slider slider, bool isEnd)
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{
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this.slider = slider;
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this.isEnd = isEnd;
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AutoSizeAxes = Axes.Both;
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BlendingMode = BlendingMode.Additive;
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Origin = Anchor.Centre;
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Children = new Drawable[]
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{
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icon = new SpriteIcon
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{
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Icon = FontAwesome.fa_eercast,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(48),
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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icon.Spin(1000, RotationDirection.Clockwise);
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}
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public void UpdateProgress(double progress, int repeat)
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{
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if (Time.Current < slider.StartTime)
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Alpha = 0;
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Alpha = repeat + 1 < slider.RepeatCount && repeat % 2 == (isEnd ? 0 : 1) ? 1 : 0;
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}
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}
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}
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