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osu-lazer/osu.Game/Beatmaps/IBindableBeatmap.cs
2019-01-24 17:43:03 +09:00

20 lines
741 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Read-only interface for the <see cref="OsuGame"/> beatmap.
/// </summary>
public interface IBindableBeatmap : IBindable<WorkingBeatmap>
{
/// <summary>
/// Retrieve a new <see cref="IBindableBeatmap"/> instance weakly bound to this <see cref="IBindableBeatmap"/>.
/// If you are further binding to events of the retrieved <see cref="IBindableBeatmap"/>, ensure a local reference is held.
/// </summary>
IBindableBeatmap GetBoundCopy();
}
}