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OsuTestCase.cs
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Run headless tests with a unique name based on the executing assembly
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2017-09-19 20:04:37 +09:00 |
TestCaseBeatmapDetailArea.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseBeatmapDetails.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseBeatmapOptionsOverlay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseBeatmapSetOverlay.cs
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Rename to BeatmapSetOverlay
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2017-09-25 17:26:27 +08:00 |
TestCaseBeatSyncedContainer.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseBreadcrumbs.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseBreakOverlay.cs
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Move every class to it's own file
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2017-09-20 22:33:07 +03:00 |
TestCaseChatDisplay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseContextMenu.cs
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Fix TestCaseContextMenu not being updated inline with previous changes
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2017-09-28 14:31:02 +03:00 |
TestCaseDialogOverlay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseDirect.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseDrawableRoom.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseDrawings.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseEditorMenuBar.cs
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Update design of EditorMenuBar to match flyte's design more closely
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2017-09-27 22:01:03 +09:00 |
TestCaseEditorSummaryTimeline.cs
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Bind to the screen Beatmap instead of the game-wide Beatmap
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2017-09-26 17:58:40 +09:00 |
TestCaseGamefield.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseGraph.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseKeyConfiguration.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseKeyCounter.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseLeaderboard.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseMedalOverlay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseMenuButtonSystem.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseMenuOverlays.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseMods.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseMusicController.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseNotificationOverlay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseOnScreenDisplay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCasePlayer.cs
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Add a catch specific player test
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2017-09-19 21:40:57 +09:00 |
TestCasePlaySongSelect.cs
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Fix TestCasePlaySongSelect incorrectly using live app data
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2017-09-19 17:22:45 +09:00 |
TestCaseReplay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseReplaySettingsOverlay.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseResults.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseRoomInspector.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseScoreCounter.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseScrollingPlayfield.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseSettings.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseSkipButton.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseSocial.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseSongProgress.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseStoryboard.cs
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Apply beatmap settings when creating the DrawableStoryboard.
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2017-09-25 11:03:57 +02:00 |
TestCaseTabControl.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseTextAwesome.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseTwoLayerButton.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseUserPanel.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
TestCaseUserProfile.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |