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osu-lazer/osu.Game/Overlays/Settings/Sections/GameplaySection.cs
Dean Herbert 5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00

38 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings.Sections.Gameplay;
using osu.Game.Rulesets;
using System.Linq;
namespace osu.Game.Overlays.Settings.Sections
{
public class GameplaySection : SettingsSection
{
public override string Header => "Gameplay";
public override FontAwesome Icon => FontAwesome.fa_circle_o;
public GameplaySection()
{
Children = new Drawable[]
{
new GeneralSettings(),
new SongSelectSettings(),
};
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
foreach(Ruleset ruleset in rulesets.AllRulesets.Select(info => info.CreateInstance()))
{
SettingsSubsection section = ruleset.CreateSettings();
if (section != null)
Add(section);
}
}
}
}