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63 lines
1.5 KiB
C#
63 lines
1.5 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.States;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ClickableUsername : OsuHoverContainer
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{
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private readonly OsuSpriteText text;
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private UserProfileOverlay profile;
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private User user;
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public User User
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{
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get { return user; }
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set
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{
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if (user == value) return;
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user = value;
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text.Text = user.Username;
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}
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}
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public float TextSize
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{
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set
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{
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if (text.TextSize == value) return;
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text.TextSize = value;
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}
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get { return text.TextSize; }
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}
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public ClickableUsername()
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{
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AutoSizeAxes = Axes.Both;
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Child = text = new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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};
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}
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[BackgroundDependencyLoader(true)]
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private void load(UserProfileOverlay profile)
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{
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this.profile = profile;
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}
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protected override bool OnClick(InputState state)
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{
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profile?.ShowUser(user);
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return true;
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}
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}
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}
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