mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 12:52:54 +08:00
44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose.Components
|
|
{
|
|
public class BeatDivisorPresetCollection
|
|
{
|
|
public BeatDivisorType Type { get; }
|
|
public IReadOnlyList<int> Presets { get; }
|
|
|
|
private BeatDivisorPresetCollection(BeatDivisorType type, IEnumerable<int> presets)
|
|
{
|
|
Type = type;
|
|
Presets = presets.ToArray();
|
|
}
|
|
|
|
public static readonly BeatDivisorPresetCollection COMMON = new BeatDivisorPresetCollection(BeatDivisorType.Common, new[] { 1, 2, 4, 8, 16 });
|
|
|
|
public static readonly BeatDivisorPresetCollection TRIPLETS = new BeatDivisorPresetCollection(BeatDivisorType.Triplets, new[] { 1, 3, 6, 12 });
|
|
|
|
public static BeatDivisorPresetCollection Custom(int maxDivisor)
|
|
{
|
|
var presets = new List<int>();
|
|
|
|
for (int candidate = 1; candidate <= Math.Sqrt(maxDivisor); ++candidate)
|
|
{
|
|
if (maxDivisor % candidate != 0)
|
|
continue;
|
|
|
|
presets.Add(candidate);
|
|
presets.Add(maxDivisor / candidate);
|
|
}
|
|
|
|
return new BeatDivisorPresetCollection(BeatDivisorType.Custom, presets.Distinct().OrderBy(d => d));
|
|
}
|
|
}
|
|
}
|