mirror of
https://github.com/ppy/osu.git
synced 2024-11-17 15:52:55 +08:00
32 lines
1.3 KiB
C#
32 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
using osu.Framework.MathUtils;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Mania.UI;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Mods
|
|
{
|
|
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
|
|
{
|
|
public override string Name => "Random";
|
|
public override string ShortenedName => "RD";
|
|
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
|
public override string Description => @"Shuffle around the keys!";
|
|
public override double ScoreMultiplier => 1;
|
|
|
|
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
|
{
|
|
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
|
|
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
|
|
|
|
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
|
|
}
|
|
}
|
|
}
|