1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 18:22:54 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs
2018-04-13 18:26:38 +09:00

42 lines
1.3 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
{
private readonly Container dropletContainer;
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
: base(s)
{
RelativeSizeAxes = Axes.Both;
Origin = Anchor.BottomLeft;
X = 0;
InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
AddNested(getVisualRepresentation?.Invoke(o));
}
protected override bool ProvidesJudgement => false;
protected override void AddNested(DrawableHitObject h)
{
var catchObject = (DrawableCatchHitObject)h;
catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
dropletContainer.Add(h);
base.AddNested(h);
}
}
}