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osu-lazer/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs
Dean Herbert 35d3292200 Remove nesting of components inside overlined component
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00

92 lines
3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Screens.Multi.Components;
using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class RoomInspector : MultiplayerComposite
{
private const float transition_duration = 100;
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
OverlinedHeader participantsHeader;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.25f
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 30 },
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new RoomInfo
{
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Vertical = 60 },
},
participantsHeader = new OverlinedHeader("Recent Participants"),
new ParticipantsDisplay(Direction.Vertical)
{
RelativeSizeAxes = Axes.X,
Height = ParticipantsList.TILE_SIZE * 3,
Details = { BindTarget = participantsHeader.Details }
}
}
}
},
new Drawable[] { new OverlinedHeader("Playlist"), },
new Drawable[]
{
new DrawableRoomPlaylist(false, false)
{
RelativeSizeAxes = Axes.Both,
Items = { BindTarget = Playlist }
},
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
}
}
}
};
}
}
}