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osu-lazer/osu.Game/Overlays/Direct/DownloadButton.cs
2018-04-13 18:26:38 +09:00

54 lines
1.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using OpenTK;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : OsuClickableContainer
{
private readonly SpriteIcon icon;
public DownloadButton()
{
Children = new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(30),
Icon = FontAwesome.fa_osu_chevron_down_o,
},
};
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
icon.ScaleTo(0.9f, 1000, Easing.Out);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
icon.ScaleTo(1f, 500, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
protected override bool OnHover(InputState state)
{
icon.ScaleTo(1.1f, 500, Easing.OutElastic);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
icon.ScaleTo(1f, 500, Easing.OutElastic);
}
}
}