mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 07:27:51 +08:00
30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using osu.Game.Beatmaps.Timing;
|
|
using osu.Game.Database;
|
|
using osu.Game.Modes.Objects.Types;
|
|
|
|
namespace osu.Game.Modes.Taiko.Objects
|
|
{
|
|
public class Swell : TaikoHitObject, IHasEndTime
|
|
{
|
|
public double EndTime { get; set; }
|
|
|
|
public double Duration => EndTime - StartTime;
|
|
|
|
/// <summary>
|
|
/// The number of hits required to complete the swell successfully.
|
|
/// </summary>
|
|
public int RequiredHits { get; protected set; }
|
|
|
|
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
|
{
|
|
base.ApplyDefaults(timing, difficulty);
|
|
|
|
double spinnerRotationRatio = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
|
|
RequiredHits = (int)Math.Max(1, Duration / 1000f * spinnerRotationRatio);
|
|
}
|
|
}
|
|
} |