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74 lines
2.7 KiB
C#
74 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Tests.Visual.OnlinePlay;
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namespace osu.Game.Tests.Visual.Playlists
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{
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public partial class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
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{
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
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[Test]
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public void TestStatusUpdateOnEnter()
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{
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Room room = null!;
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PlaylistsRoomSubScreen roomScreen = null!;
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AddStep("create room", () =>
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{
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RoomManager.AddRoom(room = new Room
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{
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Name = @"Test Room",
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Host = new APIUser { Username = @"Host" },
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Category = RoomCategory.Normal,
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EndDate = DateTimeOffset.Now.AddMinutes(-1)
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});
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});
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AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
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AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
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AddAssert("status is still ended", () => roomScreen.Room.Status, Is.TypeOf<RoomStatusEnded>);
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}
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[Test]
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public void TestCloseButtonGoesAwayAfterGracePeriod()
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{
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Room room = null!;
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PlaylistsRoomSubScreen roomScreen = null!;
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AddStep("create room", () =>
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{
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RoomManager.AddRoom(room = new Room
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{
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Name = @"Test Room",
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Host = api.LocalUser.Value,
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Category = RoomCategory.Normal,
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StartDate = DateTimeOffset.Now.AddMinutes(-5).AddSeconds(3),
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EndDate = DateTimeOffset.Now.AddMinutes(30)
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});
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});
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AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
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AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
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AddAssert("close button present", () => roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
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AddUntilStep("wait for close button to disappear", () => !roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
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}
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}
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}
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