mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 21:17:33 +08:00
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Testing;
|
|
using osu.Game;
|
|
using osu.Game.Screens.Backgrounds;
|
|
|
|
namespace osu.Desktop.VisualTests
|
|
{
|
|
internal class VisualTestGame : OsuGameBase
|
|
{
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
|
|
|
// Have to construct this here, rather than in the constructor, because
|
|
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
|
Add(new TestBrowser());
|
|
}
|
|
|
|
public override void SetHost(GameHost host)
|
|
{
|
|
base.SetHost(host);
|
|
|
|
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
|
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
|
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
|
|
|
host.Window.CursorState = CursorState.Hidden;
|
|
}
|
|
}
|
|
}
|