mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 23:12:54 +08:00
61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Pippidon.Objects;
|
|
using osu.Game.Rulesets.Pippidon.UI;
|
|
using osu.Game.Rulesets.Replays;
|
|
|
|
namespace osu.Game.Rulesets.Pippidon.Replays
|
|
{
|
|
public class PippidonAutoGenerator : AutoGenerator<PippidonReplayFrame>
|
|
{
|
|
public new Beatmap<PippidonHitObject> Beatmap => (Beatmap<PippidonHitObject>)base.Beatmap;
|
|
|
|
public PippidonAutoGenerator(IBeatmap beatmap)
|
|
: base(beatmap)
|
|
{
|
|
}
|
|
|
|
protected override void GenerateFrames()
|
|
{
|
|
int currentLane = 0;
|
|
|
|
Frames.Add(new PippidonReplayFrame());
|
|
|
|
foreach (PippidonHitObject hitObject in Beatmap.HitObjects)
|
|
{
|
|
if (currentLane == hitObject.Lane)
|
|
continue;
|
|
|
|
int totalTravel = Math.Abs(hitObject.Lane - currentLane);
|
|
var direction = hitObject.Lane > currentLane ? PippidonAction.MoveDown : PippidonAction.MoveUp;
|
|
|
|
double time = hitObject.StartTime - 5;
|
|
|
|
if (totalTravel == PippidonPlayfield.LANE_COUNT - 1)
|
|
addFrame(time, direction == PippidonAction.MoveDown ? PippidonAction.MoveUp : PippidonAction.MoveDown);
|
|
else
|
|
{
|
|
time -= totalTravel * KEY_UP_DELAY;
|
|
|
|
for (int i = 0; i < totalTravel; i++)
|
|
{
|
|
addFrame(time, direction);
|
|
time += KEY_UP_DELAY;
|
|
}
|
|
}
|
|
|
|
currentLane = hitObject.Lane;
|
|
}
|
|
}
|
|
|
|
private void addFrame(double time, PippidonAction direction)
|
|
{
|
|
Frames.Add(new PippidonReplayFrame(direction) { Time = time });
|
|
Frames.Add(new PippidonReplayFrame { Time = time + KEY_UP_DELAY }); //Release the keys as well
|
|
}
|
|
}
|
|
}
|