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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Screens
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{
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public abstract class TournamentMatchScreen : TournamentScreen
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{
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protected readonly Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>();
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private WarningBox noMatchWarning;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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CurrentMatch.BindTo(LadderInfo.CurrentMatch);
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CurrentMatch.BindValueChanged(CurrentMatchChanged, true);
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}
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protected virtual void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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if (match.NewValue == null)
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{
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AddInternal(noMatchWarning = new WarningBox("Choose a match first from the brackets screen"));
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return;
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}
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noMatchWarning?.Expire();
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noMatchWarning = null;
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}
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}
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}
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