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68 lines
2.0 KiB
C#
68 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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namespace osu.Game.Users.Drawables
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{
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public partial class UpdateableFlag : ModelBackedDrawable<CountryCode>
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{
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public CountryCode CountryCode
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{
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get => Model;
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set => Model = value;
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}
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/// <summary>
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/// Whether to show a place holder on unknown country.
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/// </summary>
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public bool ShowPlaceholderOnUnknown = true;
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/// <summary>
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/// Perform an action in addition to showing the country ranking.
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/// This should be used to perform auxiliary tasks and not as a primary action for clicking a flag (to maintain a consistent UX).
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/// </summary>
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public Action? Action;
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public UpdateableFlag(CountryCode countryCode = CountryCode.Unknown)
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{
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CountryCode = countryCode;
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}
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protected override Drawable? CreateDrawable(CountryCode countryCode)
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{
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if (countryCode == CountryCode.Unknown && !ShowPlaceholderOnUnknown)
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return null;
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new DrawableFlag(countryCode)
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{
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RelativeSizeAxes = Axes.Both
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},
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new HoverClickSounds()
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}
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};
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}
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[Resolved]
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private RankingsOverlay? rankingsOverlay { get; set; }
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protected override bool OnClick(ClickEvent e)
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{
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Action?.Invoke();
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rankingsOverlay?.ShowCountry(CountryCode);
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return true;
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}
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}
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}
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