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osu-lazer/osu.Game/Skinning/ISkinnableDrawable.cs
2021-06-22 16:40:48 +09:00

26 lines
1007 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
namespace osu.Game.Skinning
{
/// <summary>
/// Denotes a drawable which, as a drawable, can be adjusted via skinning specifications.
/// </summary>
public interface ISkinnableDrawable : IDrawable
{
/// <summary>
/// Whether this component should be editable by an end user.
/// </summary>
bool IsEditable => true;
/// <summary>
/// In the context of the skin layout editor, whether this <see cref="ISkinnableDrawable"/> has a permanent anchor defined.
/// If <see langword="false"/>, this <see cref="ISkinnableDrawable"/>'s <see cref="Drawable.Anchor"/> is automatically determined by proximity,
/// If <see langword="true"/>, a fixed anchor point has been defined.
/// </summary>
bool UsesFixedAnchor { get; set; }
}
}