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osu-lazer/osu.Game.Rulesets.Osu/Difficulty
Fina 2dd49036ed
Cap Buzz Slider Related Misses
After letting the comments @Flamiii left brew for a while, I realized they were very much right about the buzz slider thing. As such, I've implemented a quick and dirty untested fix that will hopefully have zero unintended side-effects :)

I don't see this as a permanent or final solution yet. There's definitely some potential issues/inaccuracies that could arise with maps like Notch Hell or IOException's Black Rover, but afaik this implementation would not cause any issues that stable doesn't already have.
2024-04-10 20:31:52 -07:00
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Evaluators Rename weird diffcalc parameter name 2023-10-03 19:20:39 +09:00
Preprocessing Reduce allocations during beatmap selection 2024-02-17 15:46:38 +03:00
Skills Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
OsuDifficultyAttributes.cs Fix implicitly used method being named incorrectly 2023-11-21 16:54:20 +11:00
OsuDifficultyCalculator.cs only compute flashlight in osu! difficulty calculations when required 2024-02-10 15:25:03 +00:00
OsuLegacyScoreSimulator.cs Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars rounding 2024-01-10 19:30:18 +01:00
OsuPerformanceAttributes.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuPerformanceCalculator.cs Cap Buzz Slider Related Misses 2024-04-10 20:31:52 -07:00