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27 lines
832 B
C#
27 lines
832 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public class DrawableRimHitStrong : DrawableHitStrong
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{
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protected override TaikoAction[] HitActions { get; } = { TaikoAction.LeftRim, TaikoAction.RightRim };
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public DrawableRimHitStrong(Hit hit)
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: base(hit)
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{
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MainPiece.Add(new RimHitSymbolPiece());
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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MainPiece.AccentColour = colours.BlueDarker;
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}
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}
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}
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