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osu-lazer/osu.Game/Beatmaps/IO/LegacyFilesystemReader.cs
2018-01-05 20:21:19 +09:00

35 lines
1.0 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.IO.File;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace osu.Game.Beatmaps.IO
{
/// <summary>
/// Reads an extracted legacy beatmap from disk.
/// </summary>
public class LegacyFilesystemReader : ArchiveReader
{
private readonly string path;
public LegacyFilesystemReader(string path)
{
this.path = path;
}
public override Stream GetStream(string name) => File.OpenRead(Path.Combine(path, name));
public override void Dispose()
{
// no-op
}
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => FileSafety.GetRelativePath(f, path)).ToArray();
public override Stream GetUnderlyingStream() => null;
}
}