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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays
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{
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/// <summary>
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/// An interface for drawables with ability to expand/contract.
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/// </summary>
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public interface IExpandable : IDrawable
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{
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/// <summary>
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/// Whether this drawable is in an expanded state.
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/// </summary>
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BindableBool Expanded { get; }
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/// <summary>
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/// Whether this drawable should be/stay expanded by a parenting <see cref="IExpandingContainer"/>.
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/// By default, this is <see langword="true"/> when this drawable is in a hovered or dragged state.
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/// </summary>
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/// <remarks>
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/// This is defined for certain controls which may have a child handling dragging instead.
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/// (e.g. <see cref="ExpandableSlider{T,TSlider}"/> in which dragging is handled by their underlying <see cref="OsuSliderBar{T}"/> control).
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/// </remarks>
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bool ShouldBeExpanded => IsHovered || IsDragged;
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}
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}
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