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54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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public class LegacySliderHeadHitCircle : LegacyMainCirclePiece
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{
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[Resolved(canBeNull: true)]
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private DrawableHitObject drawableHitObject { get; set; }
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private Drawable proxiedOverlayLayer;
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public LegacySliderHeadHitCircle()
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: base("sliderstartcircle")
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{
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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proxiedOverlayLayer = OverlayLayer.CreateProxy();
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if (drawableHitObject != null)
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{
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drawableHitObject.HitObjectApplied += onHitObjectApplied;
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onHitObjectApplied(drawableHitObject);
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}
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}
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private void onHitObjectApplied(DrawableHitObject drawableObject)
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{
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Debug.Assert(proxiedOverlayLayer.Parent == null);
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// see logic in LegacyReverseArrow.
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(drawableObject as DrawableSliderHead)?.DrawableSlider
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.OverlayElementContainer.Add(proxiedOverlayLayer.With(d => d.Depth = float.MinValue));
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (drawableHitObject != null)
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drawableHitObject.HitObjectApplied -= onHitObjectApplied;
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}
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}
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}
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