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osu-lazer/osu.Game/Storyboards/Commands/IStoryboardCommand.cs

29 lines
934 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Storyboards.Commands
{
public interface IStoryboardCommand
{
/// <summary>
/// The start time of the storyboard command.
/// </summary>
double StartTime { get; }
/// <summary>
/// The end time of the storyboard command.
/// </summary>
double EndTime { get; }
/// <summary>
/// Applies the transforms described by this storyboard command to the target drawable.
/// </summary>
/// <param name="d">The target drawable.</param>
/// <returns>The sequence of transforms applied to the target drawable.</returns>
TransformSequence<Drawable> ApplyTransform(Drawable d);
}
}