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osu-lazer/osu.Game.Modes.Osu/UI/OsuScoreOverlay.cs
2017-03-07 13:05:57 +09:00

57 lines
1.8 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Input;
using osu.Framework.Graphics.Primitives;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Osu.UI
{
public class OsuScoreOverlay : ScoreOverlay
{
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
Margin = new MarginPadding { Right = 5 },
};
protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Position = new Vector2(0, 65),
TextSize = 20,
Margin = new MarginPadding { Right = 5 },
};
protected override ComboCounter CreateComboCounter() => new OsuComboCounter
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
};
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding(10),
Children = new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right),
}
};
}
}