1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 08:33:21 +08:00
osu-lazer/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs

154 lines
5.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Overlays.Settings;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Ladder.Components
{
public partial class LadderEditorSettings : CompositeDrawable
{
private SettingsDropdown<TournamentRound> roundDropdown;
private PlayerCheckbox losersCheckbox;
private DateTextBox dateTimeBox;
private SettingsTeamDropdown team1Dropdown;
private SettingsTeamDropdown team2Dropdown;
[Resolved]
private LadderEditorInfo editorInfo { get; set; }
[Resolved]
private LadderInfo ladderInfo { get; set; }
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5),
Children = new Drawable[]
{
team1Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 1" },
team2Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 2" },
roundDropdown = new SettingsRoundDropdown(ladderInfo.Rounds) { LabelText = "Round" },
losersCheckbox = new PlayerCheckbox { LabelText = "Losers Bracket" },
dateTimeBox = new DateTextBox { LabelText = "Match Time" },
},
};
editorInfo.Selected.ValueChanged += selection =>
{
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
GetContainingInputManager().TriggerFocusContention(null);
// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.
roundDropdown.Current.ValueChanged -= roundDropdownChanged;
roundDropdown.Current = selection.NewValue.Round;
losersCheckbox.Current = selection.NewValue.Losers;
dateTimeBox.Current = selection.NewValue.Date;
team1Dropdown.Current = selection.NewValue.Team1;
team2Dropdown.Current = selection.NewValue.Team2;
roundDropdown.Current.ValueChanged += roundDropdownChanged;
};
}
private void roundDropdownChanged(ValueChangedEvent<TournamentRound> round)
{
if (editorInfo.Selected.Value?.Date.Value < round.NewValue?.StartDate.Value)
{
editorInfo.Selected.Value.Date.Value = round.NewValue.StartDate.Value;
editorInfo.Selected.TriggerChange();
}
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeIn();
}
protected override bool OnHover(HoverEvent e)
{
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
}
private partial class SettingsRoundDropdown : SettingsDropdown<TournamentRound>
{
public SettingsRoundDropdown(BindableList<TournamentRound> rounds)
{
Current = new Bindable<TournamentRound>();
foreach (var r in rounds.Prepend(new TournamentRound()))
add(r);
rounds.CollectionChanged += (_, args) =>
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null);
args.NewItems.Cast<TournamentRound>().ForEach(add);
break;
case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null);
args.OldItems.Cast<TournamentRound>().ForEach(i => Control.RemoveDropdownItem(i));
break;
}
};
}
private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
private T boundReference<T>(T obj)
where T : IBindable
{
obj = (T)obj.GetBoundCopy();
refBindables.Add(obj);
return obj;
}
private void add(TournamentRound round)
{
Control.AddDropdownItem(round);
boundReference(round.Name).BindValueChanged(_ =>
{
Control.RemoveDropdownItem(round);
Control.AddDropdownItem(round);
});
}
}
}
}