mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 22:37:26 +08:00
253 lines
8.6 KiB
C#
253 lines
8.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Screens;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Database;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Graphics.UserInterfaceV2;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Screens.OnlinePlay.Match.Components;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Edit
|
|
{
|
|
internal partial class ExternalEditScreen : OsuScreen
|
|
{
|
|
[Resolved]
|
|
private GameHost gameHost { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private BeatmapManager beatmapManager { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private Editor editor { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
|
|
|
private Task? fileMountOperation;
|
|
|
|
public ExternalEditOperation<BeatmapSetInfo>? EditOperation;
|
|
|
|
private FillFlowContainer flow = null!;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
InternalChild = new Container
|
|
{
|
|
Masking = true,
|
|
CornerRadius = 20,
|
|
AutoSizeAxes = Axes.Both,
|
|
AutoSizeDuration = 500,
|
|
AutoSizeEasing = Easing.OutQuint,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = colourProvider.Background5,
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
flow = new FillFlowContainer
|
|
{
|
|
Margin = new MarginPadding(20),
|
|
AutoSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Vertical,
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Spacing = new Vector2(15),
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
fileMountOperation = begin();
|
|
}
|
|
|
|
public override bool OnExiting(ScreenExitEvent e)
|
|
{
|
|
// Don't allow exiting until the file mount operation has completed.
|
|
// This is mainly to simplify the flow (once the screen is pushed we are guaranteed an attempted mount).
|
|
if (fileMountOperation?.IsCompleted == false)
|
|
return true;
|
|
|
|
// If the operation completed successfully, ensure that we finish the operation before exiting.
|
|
// The finish() call will subsequently call Exit() when done.
|
|
if (EditOperation != null)
|
|
{
|
|
finish().FireAndForget();
|
|
return true;
|
|
}
|
|
|
|
return base.OnExiting(e);
|
|
}
|
|
|
|
private async Task begin()
|
|
{
|
|
showSpinner("Exporting for edit...");
|
|
|
|
await Task.Delay(500).ConfigureAwait(true);
|
|
|
|
try
|
|
{
|
|
EditOperation = await beatmapManager.BeginExternalEditing(editorBeatmap.BeatmapInfo.BeatmapSet!).ConfigureAwait(true);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Log($@"Failed to initiate external edit operation: {ex}", LoggingTarget.Database);
|
|
fileMountOperation = null;
|
|
showSpinner("Export failed!");
|
|
await Task.Delay(1000).ConfigureAwait(true);
|
|
this.Exit();
|
|
}
|
|
|
|
flow.Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Text = "Beatmap is mounted externally",
|
|
Font = OsuFont.Default.With(size: 30),
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
},
|
|
new OsuTextFlowContainer
|
|
{
|
|
Padding = new MarginPadding(5),
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Width = 350,
|
|
AutoSizeAxes = Axes.Y,
|
|
Text = "Any changes made to the exported folder will be imported to the game, including file additions, modifications and deletions.",
|
|
},
|
|
new PurpleRoundedButton
|
|
{
|
|
Text = "Open folder",
|
|
Width = 350,
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Action = openDirectory,
|
|
Enabled = { Value = false }
|
|
},
|
|
new DangerousRoundedButton
|
|
{
|
|
Text = "Finish editing and import changes",
|
|
Width = 350,
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Action = () => finish().FireAndForget(),
|
|
Enabled = { Value = false }
|
|
}
|
|
};
|
|
|
|
Scheduler.AddDelayed(() =>
|
|
{
|
|
foreach (var b in flow.ChildrenOfType<RoundedButton>())
|
|
b.Enabled.Value = true;
|
|
openDirectory();
|
|
}, 1000);
|
|
}
|
|
|
|
private void openDirectory()
|
|
{
|
|
if (EditOperation == null)
|
|
return;
|
|
|
|
// Ensure the trailing separator is present in order to show the folder contents.
|
|
gameHost.OpenFileExternally(EditOperation.MountedPath.TrimDirectorySeparator() + Path.DirectorySeparatorChar);
|
|
}
|
|
|
|
private async Task finish()
|
|
{
|
|
string originalDifficulty = editor.Beatmap.Value.Beatmap.BeatmapInfo.DifficultyName;
|
|
|
|
showSpinner("Cleaning up...");
|
|
|
|
Live<BeatmapSetInfo>? beatmap = null;
|
|
|
|
try
|
|
{
|
|
beatmap = await EditOperation!.Finish().ConfigureAwait(true);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.Log($@"Failed to finish external edit operation: {ex}", LoggingTarget.Database);
|
|
showSpinner("Import failed!");
|
|
await Task.Delay(1000).ConfigureAwait(true);
|
|
}
|
|
|
|
// Setting to null will allow exit to succeed.
|
|
EditOperation = null;
|
|
|
|
if (beatmap == null)
|
|
this.Exit();
|
|
else
|
|
{
|
|
// the `ImportAsUpdate()` flow will yield beatmap(sets) with online status of `None` if online lookup fails.
|
|
// coerce such models to `LocallyModified` state instead to unify behaviour with normal editing flow.
|
|
beatmap.PerformWrite(s =>
|
|
{
|
|
if (s.Status == BeatmapOnlineStatus.None)
|
|
s.Status = BeatmapOnlineStatus.LocallyModified;
|
|
foreach (var difficulty in s.Beatmaps.Where(b => b.Status == BeatmapOnlineStatus.None))
|
|
difficulty.Status = BeatmapOnlineStatus.LocallyModified;
|
|
});
|
|
|
|
var closestMatchingBeatmap =
|
|
beatmap.Value.Beatmaps.FirstOrDefault(b => b.DifficultyName == originalDifficulty)
|
|
?? beatmap.Value.Beatmaps.First();
|
|
|
|
editor.SwitchToDifficulty(closestMatchingBeatmap);
|
|
}
|
|
}
|
|
|
|
private void showSpinner(string text)
|
|
{
|
|
foreach (var b in flow.ChildrenOfType<RoundedButton>())
|
|
b.Enabled.Value = false;
|
|
|
|
flow.Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Text = text,
|
|
Font = OsuFont.Default.With(size: 30),
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
},
|
|
new LoadingSpinner
|
|
{
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
State = { Value = Visibility.Visible }
|
|
},
|
|
};
|
|
}
|
|
}
|
|
}
|