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42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Osu.Tests.Mods
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{
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public class TestSceneOsuModDoubleTime : ModSandboxTestScene
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{
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public TestSceneOsuModDoubleTime()
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: base(new OsuRuleset())
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{
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}
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[TestCase(0.5)]
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[TestCase(1.01)]
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[TestCase(1.5)]
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[TestCase(2)]
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[TestCase(5)]
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public void TestDefaultRate(double rate) => CreateModTest(new ModTestCaseData("1.5x", new OsuModDoubleTime { SpeedChange = { Value = rate } })
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{
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PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2
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});
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protected override TestPlayer CreateReplayPlayer(Score score) => new ScoreAccessibleTestPlayer(score);
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private class ScoreAccessibleTestPlayer : TestPlayer
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{
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public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
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public ScoreAccessibleTestPlayer(Score score)
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: base(score)
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{
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}
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}
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}
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}
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