mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:57:36 +08:00
103 lines
3.7 KiB
C#
103 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Overlays.Settings;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Skinning
|
|
{
|
|
/// <summary>
|
|
/// A skinnable element which uses a stable sprite and can therefore share implementation logic.
|
|
/// </summary>
|
|
public class SkinnableSprite : SkinnableDrawable, ISkinnableDrawable
|
|
{
|
|
protected override bool ApplySizeRestrictionsToDefault => true;
|
|
|
|
[Resolved]
|
|
private TextureStore textures { get; set; }
|
|
|
|
[SettingSource("Sprite name", "The filename of the sprite", SettingControlType = typeof(SpriteSelectorControl))]
|
|
public Bindable<string> SpriteName { get; } = new Bindable<string>(string.Empty);
|
|
|
|
[Resolved]
|
|
private ISkinSource source { get; set; }
|
|
|
|
public IEnumerable<string> AvailableFiles => (source.AllSources.First() as Skin)?.SkinInfo.PerformRead(s => s.Files
|
|
.Where(f =>
|
|
f.Filename.EndsWith(".png", StringComparison.Ordinal)
|
|
|| f.Filename.EndsWith(".jpg", StringComparison.Ordinal)
|
|
)
|
|
.Select(f => f.Filename).Distinct());
|
|
|
|
public SkinnableSprite(string textureName, ConfineMode confineMode = ConfineMode.NoScaling)
|
|
: base(new SpriteComponent(textureName), confineMode)
|
|
{
|
|
SpriteName.Value = textureName;
|
|
}
|
|
|
|
public SkinnableSprite()
|
|
: base(new SpriteComponent(string.Empty), ConfineMode.NoScaling)
|
|
{
|
|
RelativeSizeAxes = Axes.None;
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
SpriteName.BindValueChanged(name =>
|
|
{
|
|
((SpriteComponent)Component).LookupName = name.NewValue ?? string.Empty;
|
|
if (IsLoaded)
|
|
SkinChanged(CurrentSkin);
|
|
});
|
|
}
|
|
|
|
protected override Drawable CreateDefault(ISkinComponent component)
|
|
{
|
|
var texture = textures.Get(component.LookupName);
|
|
|
|
if (texture == null)
|
|
{
|
|
return new SpriteIcon
|
|
{
|
|
Size = new Vector2(100),
|
|
Icon = FontAwesome.Solid.QuestionCircle
|
|
};
|
|
}
|
|
|
|
return new Sprite { Texture = texture };
|
|
}
|
|
|
|
public bool UsesFixedAnchor { get; set; }
|
|
|
|
private class SpriteComponent : ISkinComponent
|
|
{
|
|
public string LookupName { get; set; }
|
|
|
|
public SpriteComponent(string textureName)
|
|
{
|
|
LookupName = textureName;
|
|
}
|
|
}
|
|
|
|
public class SpriteSelectorControl : SettingsDropdown<string>
|
|
{
|
|
public SkinnableSprite Source { get; set; }
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
if (Source.AvailableFiles.Any())
|
|
Items = Source.AvailableFiles;
|
|
}
|
|
}
|
|
}
|
|
}
|