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osu-lazer/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
2022-05-03 14:33:14 +08:00

22 lines
846 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class RemoveNegativeSetIDs : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
// There was a change that beatmaps were being loaded with "-1" online IDs, which is completely incorrect.
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}