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41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using NUnit.Framework;
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using osu.Game.IO.Serialization;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Online
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{
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/// <summary>
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/// Basic testing to ensure our attribute-based naming is correctly working.
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/// </summary>
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[TestFixture]
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public class TestSoloScoreInfoJsonSerialization
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{
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[Test]
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public void TestScoreSerialisationViaExtensionMethod()
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{
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var score = SoloScoreInfo.ForSubmission(TestResources.CreateTestScoreInfo());
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string serialised = score.Serialize();
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Assert.That(serialised, Contains.Substring("large_tick_hit"));
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Assert.That(serialised, Contains.Substring("\"rank\": \"S\""));
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}
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[Test]
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public void TestScoreSerialisationWithoutSettings()
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{
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var score = SoloScoreInfo.ForSubmission(TestResources.CreateTestScoreInfo());
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string serialised = JsonConvert.SerializeObject(score);
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Assert.That(serialised, Contains.Substring("large_tick_hit"));
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Assert.That(serialised, Contains.Substring("\"rank\":\"S\""));
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}
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}
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}
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