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96 lines
3.5 KiB
C#
96 lines
3.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Skinning.Argon
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{
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internal partial class ArgonHoldNoteTailPiece : CompositeDrawable
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly Box shadow;
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private readonly Box shadeForeground;
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public ArgonHoldNoteTailPiece()
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{
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RelativeSizeAxes = Axes.X;
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Height = ArgonNotePiece.NOTE_HEIGHT;
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = ArgonNotePiece.NOTE_HEIGHT,
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CornerRadius = ArgonNotePiece.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[]
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{
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shadow = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Colour4.Black),
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// Avoid ugly single pixel overlap.
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Height = 0.9f,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Height = ArgonNotePiece.NOTE_ACCENT_RATIO,
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CornerRadius = ArgonNotePiece.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[]
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{
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shadeForeground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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}
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},
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};
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}
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[BackgroundDependencyLoader(true)]
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private void load(IScrollingInfo scrollingInfo, DrawableHitObject? drawableObject)
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(onDirectionChanged, true);
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if (drawableObject != null)
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{
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accentColour.BindTo(drawableObject.AccentColour);
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accentColour.BindValueChanged(onAccentChanged, true);
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}
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
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}
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private void onAccentChanged(ValueChangedEvent<Color4> accent)
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{
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shadeForeground.Colour = ColourInfo.GradientVertical(
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accent.NewValue.Darken(0.2f),
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accent.NewValue.Darken(1.2f) // matches body
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);
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}
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}
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}
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