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osu-lazer/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs

34 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Localisation;
namespace osu.Game.Screens.Play.PlayerSettings
{
public partial class InputSettings : PlayerSettingsGroup
{
public InputSettings()
: base("Input Settings")
{
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new PlayerCheckbox
{
// TODO: change to touchscreen detection once https://github.com/ppy/osu/pull/25348 makes it in
LabelText = RuntimeInfo.IsDesktop ? MouseSettingsStrings.DisableClicksDuringGameplay : TouchSettingsStrings.DisableTapsDuringGameplay,
Current = config.GetBindable<bool>(RuntimeInfo.IsDesktop ? OsuSetting.MouseDisableButtons : OsuSetting.TouchDisableGameplayTaps)
}
};
}
}
}