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mirror of https://github.com/ppy/osu.git synced 2024-09-22 12:47:25 +08:00
osu-lazer/osu.Game/Screens/Edit
Dean Herbert 2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
..
Components Delete unused button 2022-10-28 16:40:21 +02:00
Compose Fix time snap of sliders not matching when SV is not 1.0x 2022-11-01 15:12:58 +09:00
Design Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayTest Move operation of setting GameplayClockContainer.StartTime to Reset call 2022-08-22 14:11:06 +09:00
Setup Merge pull request #19693 from its5Q/editor-localisation 2022-08-20 11:51:57 +09:00
Timing Update parameter discards 2022-06-24 21:26:19 +09:00
Verify Update parameter discards 2022-06-24 21:26:19 +09:00
BindableBeatDivisor.cs Add ability to use Shift+Number to set current beat divisor in editor 2022-10-24 15:20:15 +09:00
BottomBar.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ClipboardContent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CreateNewDifficultyDialog.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DeleteDifficultyConfirmationDialog.cs Tidy up dialog and deletion flow 2022-09-02 17:07:09 +09:00
Editor.cs Rename one more "{duplicate -> clone}" reference 2022-10-25 21:34:41 +02:00
EditorBeatmap.cs Make sure all selected items get deleted 2022-10-05 21:58:05 +09:00
EditorBeatmapSkin.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
EditorChangeHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClipboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClock.cs Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
EditorLoader.cs Do not try to set ruleset from beatmap if it's a dummy 2022-06-19 20:08:39 +02:00
EditorRoundedScreenSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorRoundedScreenSettingsSection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreenMode.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorScreenWithTimeline.cs Fix osu! editor padding being applied to toolboxes 2022-10-18 14:32:00 +09:00
EditorSkinProvidingContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorTable.cs Fix group deselected when table is recreated 2022-06-20 16:56:19 +09:00
HitAnimationsMenuItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IEditorChangeHandler.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyEditorBeatmapPatcher.cs Remove redundant diff processing 2022-06-21 12:11:44 +09:00
PromptForSaveDialog.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TransactionalCommitComponent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
WaveformOpacityMenuItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00