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25 lines
781 B
C#
25 lines
781 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public class DrawableFlyingRimHit : DrawableRimHit
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{
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ApplyResult(r => r.Type = HitResult.Good);
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}
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public DrawableFlyingRimHit(double time, bool isStrong = false)
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: base(new IgnoreHit { StartTime = time, IsStrong = isStrong })
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{
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HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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}
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}
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}
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