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Backgrounds
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Move default IgnoreUserSettings value to construction
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2021-04-15 08:04:03 +03:00 |
Edit
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Replace polling logic with direct bindable reactions
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2021-05-11 18:39:15 +09:00 |
Import
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Menu
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Remove iOS multiplayer blocking code
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2021-03-08 14:35:22 +09:00 |
OnlinePlay
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Move storyboard outro logic to DrawableStoryboard
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2021-04-16 00:59:10 -04:00 |
Play
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Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation
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2021-05-12 12:54:37 +09:00 |
Ranking
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Remove empty <returns> xmldoc
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2021-04-12 17:46:14 +09:00 |
Select
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Fix enum ordering after adding source
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2021-05-09 15:39:59 -07:00 |
Spectate
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Fix potentially starting play when finished
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2021-04-20 21:19:08 +09:00 |
BackgroundScreen.cs
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Fix potential cross-thread drawable mutation in IntroTriangles
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2021-03-08 13:30:07 +09:00 |
BackgroundScreenStack.cs
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IHandlePresentBeatmap.cs
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Remove explicit public definition
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2021-03-03 19:03:45 +09:00 |
IHasSubScreenStack.cs
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Add the ability for PerformFromMenuRunner to inspect nested screen stacks
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2021-02-19 17:58:04 +09:00 |
IOsuScreen.cs
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Extract UserActivity logic to OsuGame.
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2020-11-08 12:29:52 +01:00 |
Loader.cs
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Add original sprite and visualiser
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2020-06-02 21:06:41 +02:00 |
OsuScreen.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
OsuScreenDependencies.cs
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OsuScreenStack.cs
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ScorePresentType.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ScreenWhiteBox.cs
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Show a message when attempting to customisse a screen which doesn't support it
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2021-05-11 18:39:15 +09:00 |
StartupScreen.cs
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Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
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2020-08-31 11:26:55 +02:00 |