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osu-lazer/osu.Game.Tournament/Components
Dan Balasescu 3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
..
ControlPanel.cs Bring design up-to-date with 2019 standards 2020-03-03 19:20:42 +09:00
DateTextBox.cs Apply review changes 2019-06-13 17:12:06 +09:00
DrawableTeamFlag.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamHeader.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamTitle.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamTitleWithHeader.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamWithPlayers.cs Use existing local function 2020-03-09 00:18:28 +09:00
DrawableTournamentTeam.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTournamentTitleText.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
RoundDisplay.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
SongBar.cs Bring design up-to-date with 2019 standards 2020-03-03 19:20:42 +09:00
TournamentBeatmapPanel.cs Initial pass of map pool screen design update 2020-03-08 15:49:37 +09:00
TournamentMatchChatDisplay.cs Move chat expand/contract logic local to tournament 2020-03-08 18:11:57 +09:00
TournamentSpriteTextWithBackground.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
TourneyVideo.cs Fix nullref 2020-03-09 19:07:44 +09:00