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osu-lazer/osu.Game/Screens
Dean Herbert 29009c85c0
Fix typo in comment
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-22 00:32:53 +09:00
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Backgrounds Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
Edit Merge pull request #8260 from smoogipoo/add-workingbeatmap-timeout 2020-03-17 11:17:35 +09:00
Menu Remove exo specification completely 2020-03-13 13:43:48 +09:00
Multi Implement the new results screen 2020-03-17 17:43:16 +09:00
Play Fix bracket style 2020-03-19 14:38:49 +09:00
Ranking Show 'D' rank badge on accuracy circle 2020-03-19 11:58:52 +09:00
Select Fix typo in comment 2020-03-22 00:32:53 +09:00
BackgroundScreen.cs Add triangles intro 2019-08-09 20:05:28 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
Loader.cs Update tests and delay push animation until loader is done disappearing 2020-03-11 13:20:31 +09:00
OsuScreen.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00