mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 06:42:54 +08:00
110 lines
3.8 KiB
C#
110 lines
3.8 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Extensions;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Osu.Judgements;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Scoring
|
|
{
|
|
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject>
|
|
{
|
|
public OsuScoreProcessor(RulesetContainer<OsuHitObject> rulesetContainer)
|
|
: base(rulesetContainer)
|
|
{
|
|
}
|
|
|
|
private float hpDrainRate;
|
|
|
|
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
|
|
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
|
|
|
|
protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
|
|
{
|
|
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
|
|
|
foreach (var obj in beatmap.HitObjects)
|
|
{
|
|
if (obj is Slider slider)
|
|
{
|
|
// Head
|
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
|
|
// Ticks
|
|
foreach (var unused in slider.NestedHitObjects.OfType<SliderTick>())
|
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
|
|
//Repeats
|
|
foreach (var unused in slider.NestedHitObjects.OfType<RepeatPoint>())
|
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
}
|
|
|
|
AddJudgement(new OsuJudgement { Result = HitResult.Great });
|
|
}
|
|
}
|
|
|
|
protected override void Reset(bool storeResults)
|
|
{
|
|
base.Reset(storeResults);
|
|
|
|
scoreResultCounts.Clear();
|
|
comboResultCounts.Clear();
|
|
}
|
|
|
|
public override void PopulateScore(Score score)
|
|
{
|
|
base.PopulateScore(score);
|
|
|
|
score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
|
|
score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
|
|
score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
|
|
score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
|
|
}
|
|
|
|
private const double harshness = 0.01;
|
|
|
|
protected override void OnNewJudgement(Judgement judgement)
|
|
{
|
|
base.OnNewJudgement(judgement);
|
|
|
|
var osuJudgement = (OsuJudgement)judgement;
|
|
|
|
if (judgement.Result != HitResult.None)
|
|
{
|
|
scoreResultCounts[judgement.Result] = scoreResultCounts.GetOrDefault(judgement.Result) + 1;
|
|
comboResultCounts[osuJudgement.Combo] = comboResultCounts.GetOrDefault(osuJudgement.Combo) + 1;
|
|
}
|
|
|
|
switch (judgement.Result)
|
|
{
|
|
case HitResult.Great:
|
|
Health.Value += (10.2 - hpDrainRate) * harshness;
|
|
break;
|
|
|
|
case HitResult.Good:
|
|
Health.Value += (8 - hpDrainRate) * harshness;
|
|
break;
|
|
|
|
case HitResult.Meh:
|
|
Health.Value += (4 - hpDrainRate) * harshness;
|
|
break;
|
|
|
|
/*case HitResult.SliderTick:
|
|
Health.Value += Math.Max(7 - hpDrainRate, 0) * 0.01;
|
|
break;*/
|
|
|
|
case HitResult.Miss:
|
|
Health.Value -= hpDrainRate * (harshness * 2);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|